Class ReplayCommand
Inheritance
System.Object
ReplayCommand
Implements
System.ICloneable
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: Apache.NMS.ActiveMQ.dll
Syntax
public class ReplayCommand : BaseCommand, Command, DataStructure, ICloneable
Fields
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ID_REPLAYCOMMAND
Declaration
public const byte ID_REPLAYCOMMAND = 65
Field Value
Type |
Description |
System.Byte |
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Properties
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FirstNakNumber
Declaration
public int FirstNakNumber { get; set; }
Property Value
Type |
Description |
System.Int32 |
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IsReplayCommand
Declaration
public override bool IsReplayCommand { get; }
Property Value
Type |
Description |
System.Boolean |
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Overrides
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LastNakNumber
Declaration
public int LastNakNumber { get; set; }
Property Value
Type |
Description |
System.Int32 |
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Methods
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GetDataStructureType()
Declaration
public override byte GetDataStructureType()
Returns
Type |
Description |
System.Byte |
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Overrides
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ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
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Overrides
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Visit(ICommandVisitor)
Declaration
public override Response Visit(ICommandVisitor visitor)
Parameters
Returns
Overrides
Implements
System.ICloneable